Created for game development assignment 2, Monday is set in a dystopian city 25 years after a nuclear war with areas of the city still affected by radiation. Resources like food, water and ammo are scarce so navigating the city becomes more difficult and more strategic. The end goal is to reach a helicopter across town but the player needs to find objects like a radiation suit to pass each area as well as fuel for the helicopter. Additionally, the player can choose to either fight or sneak past scavengers and mutants in the city as they look for key items, keep their food/water levels high, ammo for their weapon and fuel for the helicopter.

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